The Company of the Black Fleece
active
Sir Perilake The Gilded
Knight and his Squire Zoltan of Kranach. Proud and poised
Sir Anastaz The Salt
Knight and his Squire Gundhilde of Szalai. Scowling and taciturn
Sir Heldris The Dove
Knight, one-armed and formerly cursed by the Hound within. Calm and serene
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Sir Heldris ambushed by the Hound in Shadow |
Sir Ludmer The Trail
Knight
Cormorant The Gull
Knight
Lady Dragana The Hooded
Knight
Lady Cadwyn The Mule
Knight (dead)
Sir Davith The Tome Knight
Sir Valamonte The Rune Knight
The Houses
There are 6 major
houses (ancestral seat / crest): ruler
Barow (current Seat of
Power is Castle Barow / buck-head and star): King Andrasz
Karpat (Karpat Fortress
/ Crown and Flame): Lady Lamberta
Kranach (Kranach Castle
/ Key & Crane) Lady Zdenka
Masur (former Seat of Power is Castle Loadstone / honeycomb and
crescent moon); unknown
Szalai (Szalai Keep /
Rearing Horse): Sir Adalbert
Urban (unknown / Lock
and Quill): unknown
A short history of
Barowia
The Realm is ruled by
King Andrasz of Barow who claimed the throne after invading from the North and
driving out the old King Tadeausz of Masur. During the war Szalai
and Kranach joined forces with house Barow, the former rather quickly, the latter after terrible losses. Karpat surrendered eventually but
never changed sides. The wounds of war have not been healed.
Dwellings (resource:
leadership)
Swinjo: Pig farmers and
fishers: Mayor Bogdan
Kozamost: goat herders and peat farmers: Mayor Mira
Bohat: farmers and apiarists: Lady Wendela of Urban
Kozamost: goat herders and peat farmers: Mayor Mira
Bohat: farmers and apiarists: Lady Wendela of Urban
Factions
The Beekeepers: A
secret society of nobles and vassals loyal to the former King Tadeusz of Masur. Their crest is a Beehive and Sickle
The Merchants Guildry of Szolnok and Mohacs: An association of merchants from the North
The Merchants Guildry of Szolnok and Mohacs: An association of merchants from the North
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Lady Lydia, Steward of Szala and Queen of the Beekeepers? |
Notable NPC
King Andrasz of Barow The Ring Knight - invaded the Realm with the help of mercenaries from Svenrik, a neighbouring Realm.
Lady Dagmar of Karpat The Snare Knight - Marshall of Karpat who betrayed the position of allied Kranach troops at the end of the war to prevent bloodshed and caused what she wanted to prevent. Landsknechts from Svenrik slaughtered the captured and the wounded.
Lady Bianca of Altenburg The Iron Knight - Sheriff of Kranach came to know about her betrayal and blackmailed Lady Dagmar.
Timea - Guildmaster of the Merchants Guild
Sir Ulrich of Kranach - Envoy of Barow. Abstained from the title as ruler of Kranach and became a diplomat apparently as a gesture of friendship between the houses Kranach and Barow.
Zoltan of Kranach - Son of Sir Ulrich and Squire to Ser Perilake.
Lady Lydia of Szalai - Steward of Szalai Keep. Suspected to be the leader of the Beekeepers. Cursed by the Grey Stone Hunter on behalf of Sir Anastaz.
Lady Inga Svendottir - Envoy of Kranach and a Svenrik native who came to Barowia after the war as a gesture of reconciliation between Svenrik and Kranach. Has been courted by Ser Perilake.
Gundhilde of Szalai - Daughter of Lady Margaret and Squire to Sir Anastaz.
Neighbours
Barowian Crownlands. A vast Realm of warring Duchies
East Masuria. Ruled by house Masur
Svenrijk. Landsknechts from Svenrijk supported King Andrasz during the war.
Altenburg. Rich and powerful supporters of house Kranach
Waldochia. Home of nomadic horse people and ruled by house Waldoch
East Masuria. Ruled by house Masur
Svenrijk. Landsknechts from Svenrijk supported King Andrasz during the war.
Altenburg. Rich and powerful supporters of house Kranach
Waldochia. Home of nomadic horse people and ruled by house Waldoch
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