The Quarter-Ling avatar looks up from the ground ready to cut the fishing line, but Kozue manages to calm the confused creature down. He can’t remember his name or how he had acquired the runes on his body. Kozue takes him in, feeds him and starts to study the strange symbols. There is a map tattooed on his back and words scratched into his skin: “Find Soba” on his shoulder and “Mother Silicon” next to a building on the map. She identifies one of the symbols, a triangle marked “Sky”, that signifies a portal to the fast stars.
Beyond the Dead Bridge lays endless ruinland, a mind-numbing grid of abandoned houses strangles by slow-ivy. Glowing figures lurk in the shadows. They make camp in a surprisingly well preserved high rise. Naida scouts the surroundings and spots a group of silk veiled nomads with their velblood camels. Sherman befriends them with the rest of his rabbit monkey stew. Naida buys a batch of their spider silk.Kozue prepares a ritual to help the Quarter-Ling avatar recalling his name and trace back his memories. She carves a network of grooves into the ground leading to a placeholder of the avatar's name. She then cuts into a vein on his arm. When the blood finds its way through the maze the mechanical eyes of the avatar light up and Teredo mutters: “I need to go to the Dark Hospital”. Drained from the power of the reversed augury Kozue falls to the ground, lifeless and without a heartbeat only to be revived by Naida. However Teredo turns around and flees when Sami Zivani, the Ultra, steps forward and asks him to take her to the Dark Hospital. They travel for a week and finally reach the Fools Wall, a radiation blast berm of earth, sand and dead dryland coral that marks the edge of the Last Camp. Inside of the Dwarven autowagon N’Keth hears the warning sound of a hidden meter reading: “Electro-magnificent Radiation”Sunday, 21 March 2021
Sunday, 14 March 2021
Dead Bridge II: The Totem of the Sky
The next morning N’Keth returns to his task of locating the power source of the bridge projector. He concludes that the machine is missing a radiant stone and his mind immediately turns to building a converter who would transfer the energy of the Bio-Diesel engine of the Dwarven autowagon to the bridge projector.
Meanwhile at base camp Kozue and Sherman prepare to cross the Dead Bridge. Kozue conjures a fire elemental from a pyre she built and Sherman fishes a lizard cologne out of the otherworld. Boldened by their preparation they decide to abandon the plan of reactivating the projector and start to cross the bridge. N'Keth who had returned to work on the engine abides.Before they start the ascend N’Keth cobbles together a
makeshift harness from fishing line and various bits and pieces to safeguard the climbers
against being blown off by the wind. After hours of climbing they find a platform to rest for a while
and enjoy the spectacular view. To the West lie the Endless Houses, the ruins of a city that must
have been destroyed by an apocalyptical event. On the platform they find the carcass of an Androform Husk gruesomely
killed by a large predator, which N’Keth concludes must have been the Vile he
is chasing. They continue until night falls and huddle together on a
barely wind protected platform high above the bridge. The next morning after
hours of climbing the air gets so thin that they finally decide to turn around.
Sunday, 7 March 2021
Dead Bridge
Naida: A Deft Yellowlander Climate Refugee and Scope (member of the Legion of the Far Sight). The Legion is a semi-secret society that tries to fight crime on the roads of the Grasslands and around the Circular Sea. Bone grenade aficionada. She is accompanied by Ajax, a grumpy exiled Cat Lord with a serpent tail and Bounty, the animatronic bear.
Saffron: A Wise Black Gold Industrialist Machine Human whose personality was uploaded to a cybernetic prairie dog after being killed by Johnny-7's auto immune system. Outfitted with positronic double brain, extendable limbs and laser eyes. Accompanied by a furry animate kite. Seeking a prosthetic body for mother.
Kozue: An Wise Elven Moon Mountain Witch, a soothsayer from the Sister of the Near Moon. Her singing spirit (appearing as a wingless, serpentine creature to those who can see it) in a pink bottle aids her in her auguries. She has dreams of the world ending and seeks hidden messages about the looming apocalypse.
N’Keth: A Strong Volkan Diesel Dwarf, bat eared, hyena snouted and with furry skin, who is tracking a Vile intruder from the Void. Armed with a fierce Warhammer and protected by his Holy Symbol, an unageing plastic spork.
They leave the Ivory Plain and reach the end of the world - or so it seems. As far as they can see there is a bottomless chasm filled with noxious fog. Ruined towers file the rim. A single archaic bridge of crumbling livingstone and dryland corals disappears into the distance. Warned by Kozue's vision of interdimensional monsters and biomechanical spiders they approach the bridge carefully - with the notable exception of Sherman, who runs to the rim eager to explore the strange fauna of the area. He takes photo's of the spider webs under the bridge and spots three short and squat figures with mechanical eyes hanging in the nets and wielding tools. Sherman identifies them as Quarter-Lings.
Saffron discovers a perilous climbing route down the chasm but decides to not further investigate. Instead they try to communicate with the prisoners using Ostens as a translator. The Quarter-Lings proclaim that they are forced into maintaining the bridge by the spider queen.
They arrive at a great plaza carved into the rim with seven great ironstone helices around a projector aimed at the other side of the chasm. When N'keth approaches the towers he spots a glowing radiation ghost stuck in a loop but ignores them. However, despite all efforts he fails to understand the complex mechanism that activates the force bridge and they decide to make camp on the plaza.
Back at the Bridge Sherman manages to take a stunning photo of the flower encrusted spider queen drumming her orders through the vibrations in the web.
Sunday, 28 February 2021
d6 Crashed Void Ships
When you find a crashed Void Ship roll 3d6 for type, state
and special facility.
Void Ships
1 Saucer: Bigger on the inside, confusing controls
Weapon: Claws
2 Rocket: Cramped, many airlocks, jello food
dispenser
Weapon: Laser Cannon
3 Bioship: Intelligent, moody, contains hot
springs
Weapon: Ink squirt gun
4 Golden Barge: Luxurious but no cushions, polite
but forgetful service droid
Weapon: Harpoon
5 Null-Space Submarine: Dark and claustrophobic,
cloaked
Weapon: Torpedo
6 Zeppelin: Badly isolated, restaurant and bar
Weapon: Bombs
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Void Explorers studying the crashed Sky Chariot |
State of the Chariot
1 Crashed and burned (toxic fumes and
fluids leaking)
2 Destroyed (d6 scrap parts)
3 Destroyed (d6 alien technology)
4 Damaged but repairable
5 Fully functional
6 Fully functional with extra facility
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Damaged but repairable |
Special Facilities
1 Kettle and
assortment of tea bags (mostly rosehip)
2 Coffeemaker
3 Cold
shower
4 Hot
shower or sauna
5 Fully
equipped bar withy animatronic bar keeper
6 Roll twice
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The only Void Explorer actually happy about the Rosehip Tea Bags |
Sunday, 21 February 2021
Ivory Plain
The caravan leaves the Spectrum Palace in the ultraviolet
twilight of the morning. N’keth moves from one vehicle to the other greasing
long neglected parts, tightening screws and loosening pistons. Saffron is
tending the machine human body while Naida keeps a watchful eye high on the
Porcelain Walker. Kozue - aware of the distress her presence causes to some in
the caravan - keeps her distance and walks next to the autowagons.
They follow the trail West through regular hills until they reach the deep flat landscape of the Ivory Plain where herds of beasts graze on palely glowing grass. Although most of the time the endless sky is covered with grey clouds the UV radiation is strong and so focused in some places that Saffron gets a terrible sunburn that makes their fur patchy and fries some internal wires.
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The Lonely Lodge |
N’Keth lies down on the thick moss and immediately falls
asleep while Kozue is guarding him. The moon and stars cast strange shadows
that start to deepen and change when a powerful Ultra approaches. Kozue realizes
that N’Keth is in danger when Sama Zivani, Eater of Dreamers introduces
herself. The Moon Witch allows Sama Zivani to possess her body and take her to
the Black City. N’Keth unaware of the deal that protects him from being
devoured is visited by a massive Dwarven figure carried by turtles and holding
the holy manuals of Volkan. On the scripture a map of the western Grasslands
can be seen over which a shadowy creature moves with appendices on its head and
small human-shaped parasites hanging from its body. It must be the Vile N’Keth
is hunting! When the Diesel Dwarf awakes he can see Kozue gasping from the
intense coldness of Sama’s presence inside of her.
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Sama Zivani |
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The Avatar of the Noetic Biosphere |
Actual Play: https://youtu.be/8lAwqS8sjqQ
Sunday, 14 February 2021
Spectrum Palace II
Awoken by N’keth, who
decided to repair the janky heater of their room in the early morning, Kozue performs an augury by
concocting a tincture of eyedrops that blinds her but allows her to see beyond
the veil. In her vision she sees an iridescent horror emerging from below the
Dead Bridge over a chasm where flower encrusted biomechanical spiders build
their nests.
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The Chasm |
N’keth and Vigo visit the rehearsal of a Half-Elf theatre company. The Volkan Dwarf is utterly puzzled by the experience. When Vigo offers him a joint in order to make the experience more palpable N’keth eats it. Vigo watches in disgust.
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A Disturbing Play |
After two weeks the
caravan leaves the Spectrum Palace behind, slowly crawling over the trail that
lead West towards the Black City.
Actual Play: https://youtu.be/Vv8787nCuyo
Monday, 8 February 2021
Spectrum Palace
Characters in Season 12:
Naida: A Deft Yellowlander Climate Refugee and
Scope (member of the Legion of the Far Sight). The Legion is a semi-secret
society that tries to fight crime on the roads of the Grasslands and around the
Circular Sea. Bone grenade aficionada. She is accompanied by Ajax,
a grumpy exiled Cat Lord with a serpent tail and Otis, the
animatronic bear.
Saffron, a Wise Black Gold
Industrialist Machine Human whose personality was uploaded to a cybernetic prairie dog after
being killed by Johnny-7's auto immune system. Outfitted with positronic double
brain, extendable limbs and laser eyes. Accompanied by a furry animate kite. Seeking a prosthetic body for mother.
Kozue: An Wise Elven Moon Mountain
Witch, a soothsayer from the Sister of the Near Moon. Her singing spirit
(appearing as a wingless, serpentine creature to those who can see it) in a
pink bottle aids her in her auguries. She has dreams of the world ending and
seeks hidden messages about the looming apocalypse.
N’Keth:
A
Strong Volkan Diesel Dwarf, bat eared, hyena snouted and with furry skin, who
is tracking a Vile intruder from the Void. Armed with a fierce Warhammer and
protected by his Holy Symbol, an unageing plastic spork.
In the modernist building
that the party is occupying during their stay at the Spectrum Palace Kozue sends her fetch inside the perfectly
round puncture wounds on Naida’s neck. She identifies tiny micro-vomes that are
feeding on Naida’s energy. The witch conjures a star metal elemental from the
material she had harvested in the Cholan Woods and orders it to remove the
vomes with thin wire protrusions.
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A building at the Visitor's Camp |
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A Rainbow Wall (of sorts) |
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Hall of the Welcoming Eye (artist's impression) |