For the online sessions I created a google sheet with a safety tab with lines and veils and the "romance matrix", where players can indicate if they are interested in romantic interactions with PCs, NPCs or not at all. Given that at later stage they might want to marry and have kids, it makes sense to clarify beforehand if they are interested in romantic complications. Maybe they fall in love with someone but have to marry into a loveless relationship?
Unlike most online character sheets I've seen all the characters are on one tab, which I vastly prefer as it gives players and the referee a total picture of the company. Then a tab for the map, the excellent calendar by Tony Vasinda and a tab for NPC portraits. The map was placed within a grid of A – L horizontally and 1 – 12 vertically. These coordinates are sometimes referenced in the session reports. Here are the four player characters of session 1 - 3 and the play-by-post.
On the search for truth: Sir Ludmer |
Sir Ludmer the Trail Knight: Not blessed with physical or mental qualities, but holds fast to the virtues of truth. Had to flee when he exposed a cruel lord who stole from his people to the detriment of the land.
Steed: Věrný - serene steed (VIG 10, CLA 13, SPI 5, 3GD)
Ability: Strands of Past: By studying the ground for a whole Phase you can ask a single yes or no question about what happened here in the past few days.
Property: Crow-beak axe (d8 hefty), beaten gambeson (A1), Sanguine Lens (traces of blood appear obvious when viewed through this)
Personal Code: Value: Truth. Forged by: Killing a Tyrant
Passion: Fear Restore SPI when refusing to go into the dark.
What a corker: Ser Perilake |
Ser Perilake the Gilded Knight: A vision of knighthood in his glorious gold cloaked armour. When his teacher drowned he could have helped but was tempted to go for the armour instead. It's what Cyrion would have wanted.
Steed: Blacwyn, majestic onyx charger (VIG 12, CLA 9, SPI 12, 4GD, d6 trample)
Ability: Martyr-in-Waiting. Use as a reaction to being Mortally Wounded. Allies fighting with you regain d6 GD and get +d12 against your attacker for the combat.
Property: Great mace (d10 long), gambeson (A1), gold cloaked plate (A1), gold-masked helm (A1, opponents who know the value of gold have their first ever Attack against you Impaired)
The Cost of the Armour: Where did the armour find you? The beach. What was left behind? A teacher, Cyrion.
Passion: Pride: Restore SPI when you take personal credit for a great victory.
Beneath the rough exterior ... Sir Anastaz |
Anastaz the Salt Knight: Scowling and taciturn, but has a heart for the plight of the vassals.
Steed: Tibor, scaled steed (VIG 12, CLA 8, SPI 5, 3GD)
Ability: Inspire Ire: Activate at the end of your turn. Until the next turn, any enemies that Attack targets other than you lose d10 SPI after the Attack.
Property: Spined mace (d8 hefty), javelin (d6), coraline mail (A1)
Everflask (contains an endless supply of fresh water as long as its thirst is sated with each use)
Design: Mottled stone. Thirst: Music.
Passion: Mettle: Restore SPI when accepting a non-combat challenge with the odds set against you.
Still waters run deep: Sir Heldris |
Heldris the Dove Knight: Calm and serene demeanour, floral tunic, prays to the Lady of the Lake.
Steed: Colmán - Mountain steed (VIG 14, CLA 5, SPI 5, 2GD, sure-footed on rocky ground)
Ability: Strike of Serenity: Make a melee Attack against a wounded target. Get +d8 to the Attack. If this defeats the target then all allies restore SPI.
Property: Stout blade (2d6 hefty), gambeson (A1), and winged scale
Winged Armour: Animals won't attack you unprovoked. Limitation: Only protects under daylight.
Passion: Vengeance Restore SPI when achieving a worthy revenge.
Well, the stage is set and the cast is ready. Time to raise the curtain and watch the drama unfold.
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